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JR Metro Train Project | Hokuso | Unreal

Hi everyone! Here is a hard-surface project inspired by the Hokuso 7260. It’s high-poly for cinematic use. I used a modified lighting setup from the Vehicle Variety Pack to suit the scene. Thanks for looking, and sorry for the long post! :D

Showing all trains material and style i made and set up in Unreal Blueprint

Albedo/base color of 3 Diffrent train

Albedo/base color of 3 Diffrent train

RBG Mask Material I Showed in this Video

I added 3 RGB mask one for Dirt, damage, and two in case I need 6 colors

I added 3 RGB mask one for Dirt, damage, and two in case I need 6 colors

Blueprint of Switching Materials and decal props of the train.

Blueprint of Switching Materials and decal props of the train.

Normal AO and Roughness

Normal AO and Roughness

Making Pikachu setup up SP and Unreal in Cube

RGB Adjusting how I painted in SP and established in Unreal

RGB Adjusting how I painted in SP and established in Unreal

Reference

Reference